Play test the game and the core maps / weapons
zyphr created issue #1838 (closed) on 2013-12-25T17:09:04Z:
Play test the game/maps:
- balance maps with the item placement
- balance out movement how hard it is to get to certain points on the map
- balance out weapon damage
- balance out spawn points (to counter spawn rape)
With every play style (duel/tdm/ctf/etc) certain items on the map will get “focus” because of their placement and importance. By moving items or changing them, the playstyle of the map changes.
Maybe invite top players from other games to help with that, like: ~~Quake3 ~~Warsow ~~QuakeLive ~~Unreal Tournament (UT99, UT2k3) -Anyone that can give good input =)