Distorted or maybe merged brush when building metro map (Tremulous/Unvanquished)
I noticed this when building the metro map:
This is a Tremulous/Unvanquished map.
How to get the game, the map source, build the map bsp and test it in game (Unvanquished):
wget 'https://dl.unvanquished.net/release/unvanquished_0.54.1.zip'
unzip 'unvanquished_0.54.1.zip'
cd 'unvanquished_0.54.1'
unzip 'linux-amd64.zip'
git -C pkg clone 'https://github.com/InterstellarOasis/map-metro_src.dpkdir.git'
q3map2 -game unvanquished -fs_basepath "${PWD}" -bsp -meta -fastmeta -maxarea -samplesize 16 'pkg/map-metro_src.dpkdir/maps/metro.map'
./daemon +devmap metro
The view positions for the places are:
185 -683 509 122 26
370 -1180 174 132 -15
414 -1208 218 140 -1
One can set the 414 -1208 218 140 -1
position in console with /viewpos 414 -1208 218 140 -1
.
This is believed to be a bsp compilation bug as the distorsion is not visible when editing the map source in NetRadiant.
Edited by Thomas Debesse