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Organize weapon directory. Add Blaster, Crylink, Electro, Mortar, Devastator, Hagar and Vaporizer weapon decompiled sources (Blender 2.79b source files). Move some item model sources outside weapons directory

LegendaryGuard requested to merge LegendaryGuard/decompile_weapons into master

I decompiled all of them. About Vaporizer (AKA previously, minstanex) there's a source model(minstanex4.blend) with materials and textures, but no rigging and animations. In vaporizer(decompiled).blend, there are bones and animations.

(Done on f3ae980e)

vaporizersourcesample

After all, before merging, should I recompress the files as they were and rename the compressed files, like: New_Electro_and_Crylink.zip instead of EnergyWeaponsSrc.zip ? (Question already answered)

P.D. Sorry about the commits, I've seen too many additions and doesn't look good for the bandwith.

Edited by LegendaryGuard

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