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Quake live mouse acceleration

Francisco Parra Pérez requested to merge Draena/darkplaces:m_accelerate into master

The intention is to give the players the choice of having the Quake Live mouse acceleration implementation. I left the Darkplaces implementation almost intact.

The idea is to change to m_accelerate_type variable to either 0 for dp accel and 1 for ql accel, if the user sets a different value, mouse acceleration is disabled.

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