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Add cvar snd_cdautopause: optional CD track pause during game pause

bones_was_here requested to merge bones_was_here/cdautopause into master

Previously it was mandatory and if not desired, had to be hacked around with stuffcmd.

Also fixes:

  • the CD track always being resumed when resuming from game pause, even when muted, Ref: CDAudio_SetVolume()
  • bgmvolume < 0 not pausing the CD track
Edited by bones_was_here

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