Adjustment of vid_sdl.c for MacOS compile
Hi, for compiling under MacOS (Apple Silicon), I have to edit line 381 of vid_sdl.c as follows: VID_SetMouse(false, false); // ungrab first!
Currently (false, false, false) it produces this error: ../../../vid_sdl.c:381:31: error: too many arguments to function call, expected 2, have 3
Disclaimer: I am doing this without real understanding of the code, but the game seems to compile and work then. Thanks!