Rockets have no corona with r_coronas_occlusionquery 0 when player is moving
With r_coronas_occlusionquery 0
rockets fired by the player only have a corona while the player is stationary. If the player is moving they never see the corona on a rocket they fire. If the player starts moving after firing a rocket, the corona immediately disappears from the rocket.
Electro balls do not seem to have this problem.
With r_coronas_occlusionquery 1
the rockets always have coronas, but I need to use at least r_coronas_occlusionsizescale 0.5
as the default of 0.1 is too low and the corona is barely visible.
r_coronas_occlusionquery 0 | r_coronas_occlusionquery 1 |
---|---|