Proposal to de-clutter airspaces in map drag mode
Issue
Especially, but not only, on e-Ink-Screens, airspace-overlays are hard to use, especially when you enter drag mode. One of the main reasons is that the currently active airscpace is "highlighted" with a gray overlay, which especially on e-ink renders everything pretty unreadable. Many times, you have airspaces exceeding the boundaries of the current viewport, so all is just overlayed with a gray dither.
Proposal
I understand that this is made to show which of the many overlaying airspaces at this point is currently "highlighted". A way better and easier to understand way to do this would be to - instead of graying the active one - hiding every other airspace. So you would basically only ever see the bounds of the currently highlighted airspace when in drag mode.
I attach 2 printscreens, so people without an actual e-ink-device understand the problem we are facing. I am pretty sure this would also make it easier for most other screen types in real life.
Same picture, once a printscreen and once an actual photo of the screen.