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Raycaster: Fixed Transfer function changes of shading var not updating lightmap.

Thorwin Vogt requested to merge devel_raycaster_tf_update_fix into master

Changing the TF of the shading variable would not update the lightmap, e.g. changing from a transparent TF to an opaque TF. This MR addresses that, by calling the new function onChangeActorVariableTransferFunction when a TF is changed for a variable. This is used by the ray-caster to trigger a lightmap update.

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