[Feature Request] Allow Max Option for Approximation
First of all...great module for Foundry. Thanks for sharing your work.
Currently when approzimation is used, when the value of the tracked attribute equals the minimum for a segment, that segment is displayed. I am requesting an option to have the segment displayed when the value of the tracked attribute equals the minimum equals or exceeds the maximum value.
Example of 'Maximum' Option,
- System: DnD5e
- Approximation 4 for attributes.hp
- Token has 40 Hit Points
- When attributes.hp value is:
- 0 to 9, first segment is NOT triggered
- 10 to 19, segment 1 triggered
- 20 to 29, segment 2 triggered
- 30 to 39, segment 3 triggered
- 40, segment 4 triggered
Where this comes from is that I wanted to use Bar Brawl to show players the relative hit points of monsters as combat progressed. The current logic results in monsters appearing more damaged than they actually are, such as a 100 hp monster with 1 hp damage displaying the first segment representing 1 to 25 hp damage. For now, the best work around I found is to use a graphic with the first segment blank. A minor drawback of this solution is that on a 4 segment approximation, only 3 segments are ever visible to players which could lead a player to forgetting that each segment is 1 of 4 instead of 1 of 3.
Thank you.