Request: a Setting for Linked Actors Sharing Custom Resource Values
Currently, custom bars don't function between linked tokens. Let's say I have a player character with a custom bar.
That bar goes up in value, then we switch scenes.
Currently, the bar doesn't change on the next scene. I'd have to change it again manually.
I'd like for it to just be the same, similar to how HP works:
In my opinion, this should be up to the GM- sometimes you may not want or need a bar to sync across scenes- so I put this as a feature request instead of a bug.