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Update SFX structure to add experience / levelling SFX

S Handley requested to merge shandley/character-exp-sfx into master

This MR updates the event handling of SFX triggers to account for things beyond movement SFX. We haven't settled on the audio clips for these items so they will not be audible in game, but if the structure is ok, I can begin incorporating other sfx handling using the same structure.

It adds experience/levelling sfx triggers with the following config keys:

ExperienceGained,
LevelUp

Attack/Inventory sfx items have been removed for now, as they will change.

Also when a misconfiguration is encountered parsing the sfx config, just use an empty config. Panic seemed a bit dramatic.

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Edited by S Handley

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