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Don't include compute in shadow push constant shader stages

Imbris requested to merge veloren/dev/veloren:imbris/metal-panic into master
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Should fix #1951 (closed) (edit: this was tested and is confirmed to fix the issue)

Also created wgpu issue for this https://github.com/gfx-rs/wgpu/issues/5237

Edited by Imbris

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