Allow Specification of Custom Ability Sets per Weapon
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By opening this merge request, you agree to release your code and all other changes under the GPL 3 license and to abide by the terms set by this license. -
Migrations have been added if applicable -
Significant changes of this merge request have been added to the changelog.
If everything goes correctly, nothing noticeable will happen. Changes:
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Removes ability map field from every weapon (which was big and wasting bandwidth) -
Remove unique and simple tool kinds -
Specify custom ability sets for weapons that previously created a unique toolkind -
Have agent match on ability set instead of tool kind to choose combat tactic -
Have animations correctly match on ability set for cases where different sets should have a different animation
Edited by Samuel Keiffer