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Allow Specification of Custom Ability Sets per Weapon

Samuel Keiffer requested to merge sam/ability-sets into master
  • By opening this merge request, you agree to release your code and all other changes under the GPL 3 license and to abide by the terms set by this license.
  • Migrations have been added if applicable
  • Significant changes of this merge request have been added to the changelog.

If everything goes correctly, nothing noticeable will happen. Changes:

  • Removes ability map field from every weapon (which was big and wasting bandwidth)
  • Remove unique and simple tool kinds
  • Specify custom ability sets for weapons that previously created a unique toolkind
  • Have agent match on ability set instead of tool kind to choose combat tactic
  • Have animations correctly match on ability set for cases where different sets should have a different animation
Edited by Samuel Keiffer

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