Hitboxes Tracking Issue
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CapsulePrism collider !2843 (merged) -
#1342 (Follow-up from !2843 (merged)) -
Use colliders in combat systems (currently it uses just cylinders around body) -
Use CapsulePrism for beams -
Use CapsulePrism for melee -
Use CapsulePrism for shockwave -
Use CapsulePrism for explosions
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Remove all fallback dimensions and wildcard matches
Edited by Illia Denysenko