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  • Rick van Rein's avatar
    Implementation of border fill · f231df0c
    Rick van Rein authored
    - Based on receiving output to port 254 via a tap in Z80free_Out()
    - Done well enough to support BASIC programming (and Z80, no doubt)
    - Damage mechanism is brutal, simply everything all the time
    - Damage must be split into 4 regions, for both `_from` and `_upto`
    - Eventually, this would make it a fully event-driven model
    - The actual writing of pixels is already event-driven or lazy
    - Current CPU use has risen to ~39% due to writing large regions
    f231df0c