real_dlsym: Load libdl.so.2 by its correct ABI-based name
The symbolic link libdl.so -> libdl.so.2 exists on developer systems
as part of the implementation of cc -ldl, but is not guaranteed to
exist on end-user systems. Even if the user has a C compiler and has
built libstrangle from source, that doesn't mean they necessarily have
development files available now - they might have copied libstrangle
onto another machine, or into a container.
This resolves a crash seen for OpenGL programs in Steam's pressure-vessel tool, which implements the "Steam Linux Runtime" container environment.
This partially resolves https://github.com/ValveSoftware/steam-runtime/issues/443. I'm still seeing a crash for Vulkan games like Artifact, but at least I can now run OpenGL games like Floating Point with libstrangle enabled.