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Aaron Suen authored
For the specific mods that work around engine-level bugs but should not be applied redundantly, add feature flags, and don't apply the fix if the feature flag is already present. This should allow these fixes to be included in base games without them interfering if the modular versions from szutilpack are also enabled. Ideally, games should optionally depend on the szutilpack implementations to ensure one of them always takes precedence, so that server owners will know ahead of time which configuration settings they should apply, and the more configurable version (which should ideally be szutilpack) will apply.
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