Add entity:on_position_changed() and friends
Created by: christopho
on_position_changed(), on_obstacle_reached(), on_movement_changed() and on_movement_finished() currently exist for enemies. They should be available for all types of entities.
Created by: christopho
on_position_changed(), on_obstacle_reached(), on_movement_changed() and on_movement_finished() currently exist for enemies. They should be available for all types of entities.