allow coordinates on the map for path finding movement as a target
I noticed for the path finding movement, it only allows entities as a target this is problematic for setting a home value for example, I have an enemy that gets its initial position and marks it as home and cannot get to far from its home point meaning it returns to this point, if the distance is greater then 95 this is a problem because if path finding only allows for entities I have to create a custom entity for the target instead of using the home position, while its not a really big deal it can be semi annoying to create custom entities for points rather then just allowing coordinates, this works for target movement why not path finding.