Fatal error with hero pulling a block on a switch which have in code hero:freeze() or something like that
When the hero pull the block on a switch which programmed to do a action on_activated like hero:freeze(), hero:unfreeze(), the game crash like that :
Same Reaction with something like hero:start_treasure() , hero:start_victory(), hero:start_hurt()... something about state of hero ?
I try with game:start_dialog("__") and it work correctly