Allow to lift arbitrary entities
Add Lua methods to allow to lift any entity.
By default, destructibles should be liftable depending on their weight property.
Built-in bombs should be liftable as well by default. For compatibility reasons, by default, NPCs with sprite 'entities/sign'
should also be liftable.
-
Make destructible:get/set_weight()
available to all entities, not only destructibles. -
Make sure bombs are liftable by default. -
Make sure NPCs with sprite entities/sign
are liftable by default.