Allow to lift arbitrary entities
Add Lua methods to allow to lift any entity.
By default, destructibles should be liftable depending on their weight property.
Built-in bombs should be liftable as well by default. For compatibility reasons, by default, NPCs with sprite 'entities/sign' should also be liftable.
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Make
destructible:get/set_weight()available to all entities, not only destructibles. - Make sure bombs are liftable by default.
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Make sure NPCs with sprite
entities/signare liftable by default.
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