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  • Solarus Games
  • solarussolarus
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  • #1227

Closed
Open
Created Jul 16, 2018 by Christopho@christophoOwner3 of 3 tasks completed3/3 tasks

Allow to lift arbitrary entities

Add Lua methods to allow to lift any entity. By default, destructibles should be liftable depending on their weight property. Built-in bombs should be liftable as well by default. For compatibility reasons, by default, NPCs with sprite 'entities/sign' should also be liftable.

  • Make destructible:get/set_weight() available to all entities, not only destructibles.
  • Make sure bombs are liftable by default.
  • Make sure NPCs with sprite entities/sign are liftable by default.
Edited Aug 01, 2018 by Christopho
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