Errors appear when adding a node on Godot 4.2
When enabling the plugin and adding a new node, these errors appear in the console:
- res://addons/godot-rollback-netcode/NetworkAnimationPlayer.gd:7 - Parse Error: Identifier "method_call_mode" not declared in the current scope.
- res://addons/godot-rollback-netcode/NetworkAnimationPlayer.gd:8 - Parse Error: Identifier "playback_process_mode" not declared in the current scope.
- modules/gdscript/gdscript.cpp:2788 - Failed to load script "res://addons/godot-rollback-netcode/NetworkAnimationPlayer.gd" with error "Parse error". (User)
The plugin worked before but not now. Is there a way to fix it?