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## [1.2.0]

Randy Rosales requested to merge development into master

Added

  • Added new animations and sounds for more modern gun types (machine guns, automatic guns, lasers, etc.)
  • Added fire animation and sound for the flamethrower type guns

Changed

  • Fix bug with the betterRolls autoroll feature (thank you Javier).
  • Now some animations are adjusted in lenght taking into account the distance to the target.
  • Make some minor modifications to better organizing the code
  • Change the order of the versions in this list (newest on top)

Removed

  • Removed the dependency with the Jack Kerouac's Animated Spell Effects module, now the few animations that i´m using are inside the module (having 1 gigabyte dependency for only 2.6 megabytes of real dependency is not logical).
  • Remove the skill name (Shooting) check, now if the name of the item is the same as the configuration, the animation and the sound associated will play without taking into account the skill used, it was an unnecessary validation, a secundary consequence of this change is that the module should work now with all languages.

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