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Draft: Implement Mesh::generate_sphere_approximation() and DynamicBody::add_sphere_colliders(approximation)

Luke Benstead requested to merge sphere-approximation-generator into next

Summary of Changes Introduced

  • Add a utility function to generate a sphere approximation of a shape
  • Add a method to DynamicBody to add multiple sphere colliders from an approximation

PR Checklist

  • I have documented any user-visible changes to the code in the documentation folder
  • I agree that the changes introduced in this PR are dual-licensed under the LGPL-3.0 and MIT licenses (Why?)
  • I have added applicable tests, or at least not introduced any failures

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