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simulant
simulant
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new-lookups
0da5f61a
·
Fix equality operators
·
Apr 07, 2023
new-material-storage
cbce75c8
·
More optimisations
·
Mar 23, 2023
obj-fixes
1fdd817d
·
Start stubbing .obj files and better json parsing
·
Jan 10, 2023
dcmesh-format
3cde9f87
·
Add initial spec for the dcmesh format
·
Nov 20, 2022
new-text-input-api
a2aa8fa3
·
Fix failing test
·
Nov 18, 2022
new-keyboard
2c172d2d
·
Allow supplying default text to the keyboard entry
·
Nov 01, 2022
rumble-support
254261c1
·
Don't probe controller regularly until we figure out the maple throughput issue
·
Oct 10, 2022
fix-screens
387b585d
·
Fix PSP build
·
Oct 03, 2022
range-submesh
03d3aff4
·
Don't create empty submeshes
·
Jun 16, 2022
new-random
9586bb6d
·
Use rnd.h for random functions
·
Jun 11, 2022
search-path-cleanup
44ccd5e6
·
Fix duplicate paths / DC font paths
·
Jun 10, 2022
new-psp-container
6d4f4886
·
Update to pspdev/pspdev:latest
·
May 19, 2022
fix-dreamcast-dpad
848b4571
·
Treat the DC dpad as individual buttons
·
May 19, 2022
pvr-renderer
b152e8a2
·
More stubbing
·
May 14, 2022
cleanup-widget-materials
d3ef24f5
·
Clean up assets after running idle tasks
·
May 07, 2022
glb-format
1bf097ce
·
Change loaders to return true/false rather than throw exceptions
·
Mar 25, 2022
particle-direction-manipulator
0094ae8a
·
Implement a direction manipulator
·
Mar 23, 2022
faster-cross-product-dc
ac653fae
·
Attempt to optimise the cross product for SH4
·
Feb 21, 2022
more-obj-improvements
78f1bd8e
·
Fix Dreamcast and PSP builds
·
Oct 18, 2021
fix-ms3d-crashes
5955abc1
·
Prevent crash if a .ms3d file has groups with the same material
·
Oct 13, 2021
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