Sound objects can be made invisible, cameras can have recorded trajectories, osc messages
Merge of the functionalities that I developed on my end of things.
- Sound assets can be made invisible/visible through the menu in editing scene
- The Editor (camera) can be animated, and there is a recording mode to record movements in navigating
- OSC is sent from an OSCManager (all the info necessary about creating sounds, their position, the editor's position, and deleting sounds)