Add suppression flags to output
For example, from Invisibility:
Effect
{
Chance 1
RadiusInner -1
RadiusOuter -1
Requires isPVPMap?, !
AttribMod
{
Attrib kRanged_Attack, kOpportunityPsionic, kIncarnate_Equipped, ANIM_DIVE, kProwlerCloakMode, kOffensiveAdaptation, kDefenseType06, kEnergy_Attack, kDefenseType08, ANIM_WHIP, ANIM_FEMALE
Type kMagnitude
Target kAffected
Table Melee_Buff_Def
Scale 1
Duration 0.75
Magnitude ANIM_FORWARD
TickChance 1
StackType kReplace
StackLimit 2
StackKey -1
CancelEvents Stunned, Held, Sleep
Suppress Attacked 10 Always
Suppress HitByFoe 10 Always
Suppress MissionObjectClick 10 Always
Flags IgnoreResistance, CombatModMagnitude, IgnoreResistance, CombatModMagnitude
}
Edited by Ruby