D12 is not displayed correctly

  • FVTT version: 0.8.9
  • DsN version: 4.2.0 & 4.2.1
  • System: Mac Os
  • Step to reproduce:

Connect to a World Roll a D12 /roll D12 with TOR system and the The One Ring preset.

Result : Capture_d_écran_2021-10-09_à_22.34.39

Capture_d_écran_2021-10-09_à_22.23.02

I have tested with D6, D8, D10 and there is no issue

Tested with The One Ring v2 system.

I tried with another preset or with another system and I don't have the issue.

Hooks.once('diceSoNiceReady', (dice3d) => {
    dice3d.addSystem({id: "tor2e", name: "The One Ring"}, true);

    dice3d.addColorset({
        name: "friendly",
        description: "friendly",
        category: 'Colors',
        foreground: ['#D4AF37'],
        background: ['#ffffff'],
        outline: '222222',
        texture: 'none',
        visible: "hidden"
    });

    dice3d.addColorset({
        name: "hostile",
        description: "hostile",
        category: 'Colors',
        foreground: ['#e3e300'],
        background: ['#000000'],
        outline: 'red',
        texture: 'none',
        visible: "hidden"
    });

    //tor2e success dice
    dice3d.addDicePreset({
        type: "ds",
        labels: ["systems/tor2e/assets/images/dice/s_1.png",
            "systems/tor2e/assets/images/dice/s_2.png",
            "systems/tor2e/assets/images/dice/s_3.png",
            "systems/tor2e/assets/images/dice/s_4.png",
            "systems/tor2e/assets/images/dice/s_5.png",
            "systems/tor2e/assets/images/dice/s_6.png"],
        bumpMaps: [
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_1.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_2.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_3.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_4.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_5.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_6.png",
        ],
        system: "tor2e"
    }, "d6");

    //tor2e weary success dice
    dice3d.addDicePreset({
        type: "dw",
        labels: ["systems/tor2e/assets/images/dice/s_1_w.png",
            "systems/tor2e/assets/images/dice/s_2_w.png",
            "systems/tor2e/assets/images/dice/s_3_w.png",
            "systems/tor2e/assets/images/dice/s_4.png",
            "systems/tor2e/assets/images/dice/s_5.png",
            "systems/tor2e/assets/images/dice/s_6.png"],
        bumpMaps: [
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_1_w.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_2_w.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_3_w.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_4.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_5.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_s_6.png",
        ],
        system: "tor2e"
    }, "d6");

    //tor2e feat dice for friendly character
    dice3d.addDicePreset({
        type: "df",
        labels: ["systems/tor2e/assets/images/dice/f_1.png",
            "systems/tor2e/assets/images/dice/f_2.png",
            "systems/tor2e/assets/images/dice/f_3.png",
            "systems/tor2e/assets/images/dice/f_4.png",
            "systems/tor2e/assets/images/dice/f_5.png",
            "systems/tor2e/assets/images/dice/f_6.png",
            "systems/tor2e/assets/images/dice/f_7.png",
            "systems/tor2e/assets/images/dice/f_8.png",
            "systems/tor2e/assets/images/dice/f_9.png",
            "systems/tor2e/assets/images/dice/f_10.png",
            "systems/tor2e/assets/images/dice/f_eye.png",
            "systems/tor2e/assets/images/dice/f_gandalf.png"],
        bumpMaps: [
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_1.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_2.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_3.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_4.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_5.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_6.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_7.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_8.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_9.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_10.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_eye.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_gandalf.png",
        ],
        colorset: "friendly",
        system: "tor2e"
    }, "d12");

    //tor2e hostile feat dice for hostile character
    dice3d.addDicePreset({
        type: "de",
        labels: ["systems/tor2e/assets/images/dice/sf_1.png",
            "systems/tor2e/assets/images/dice/sf_2.png",
            "systems/tor2e/assets/images/dice/sf_3.png",
            "systems/tor2e/assets/images/dice/sf_4.png",
            "systems/tor2e/assets/images/dice/sf_5.png",
            "systems/tor2e/assets/images/dice/sf_6.png",
            "systems/tor2e/assets/images/dice/sf_7.png",
            "systems/tor2e/assets/images/dice/sf_8.png",
            "systems/tor2e/assets/images/dice/sf_9.png",
            "systems/tor2e/assets/images/dice/sf_10.png",
            "systems/tor2e/assets/images/dice/sf_eye.png",
            "systems/tor2e/assets/images/dice/sf_gandalf.png"],
        bumpMaps: [
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_1.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_2.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_3.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_4.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_5.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_6.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_7.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_8.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_9.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_10.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_eye.png",
            "systems/tor2e/assets/images/dice/bump_maps/bump_f_gandalf.png",
        ],
        colorset: "hostile",
        system: "tor2e"
    }, "d12");

});

This is my DsN integration in TOR System.