Fixed issue with /autoloot sell. It was trying to sell before the merchant was done with the previous sale, which caused it to act all buggy. It wasn't a pretty fix, I really need to figure out when a merchant is done being busy with the previous sale.
Fixed issue with /autoloot sell. It was trying to sell before the merchant was done with the previous sale, which caused it to act all buggy. It wasn't a pretty fix, I really need to figure out when a merchant is done being busy with the previous sale.