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Direct Attack Selection

KD requested to merge kdports/lt-maker:directattackselection into master

In the newer Fire Emblem games you can begin an attack by selecting an enemy's tile and instantly entering into the weapon choice menu. This MR replicates that functionality.

GIFs showing it in action are in #showcase.

The only difference between it and the engage implementation are:

  • Engage enters the unit into the combat preview window. Since LT does not have weapon switching in the combat preview, this would be undesirable
  • Engage moves the player once the attack is confirmed. However, since the weapon choice and combat preview menu logic is based on the unit's position, we'd need to rework many of the menus to make this work well. A stopgap could be to teleport the unit to the location in the preview, teleport them back to their actual position, and then have them walk forward, but that's 1. ugly and 2. not worth the work imo.

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