Implement attack between monsters and players
Merge request reports
Activity
changed milestone to %Alpha 1
added Feature label
added 17 commits
-
5cb5f06a...6fc39356 - 3 commits from branch
master
- fe48ce20 - Start handling attack packets
- 59cb16e1 - Implement player targeting & improve object update
- 9ee9cbd9 - Implement update of target details & optimize game loop
- 1439fe00 - Implement target refresh & basic monster death
- e1af9c0f - Fix compilation issue
- 15a6a625 - Add calculation of damage range
- 730fe816 - Add basic defense calculation for monsters
- 4ccd99bd - Add behaviour for following the current monster target
- 238d3601 - Implement rudimentary send attack of monsters
- 57c043e7 - Work on calculating damage and send damage info
- 3c496912 - Add player, job manager and player death
- 8c8eb101 - Implement player respawn
- 38d02724 - Fix rotation calculation and add unit tests for it
- 52688d6b - Implement group triggering
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5cb5f06a...6fc39356 - 3 commits from branch
enabled an automatic merge when the pipeline for 52688d6b succeeds
mentioned in commit d9a795bf
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