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Closed
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Updated date
Restore cubemaps in visual shaders
!36209
· created
Feb 14, 2020
by
Chaosus
4.0
master
bug
topic:editor
Merged
updated
Feb 21, 2020
Fix various GCC compilation warnings after Vulkan merge
!36208
· created
Feb 14, 2020
by
Rafał Mikrut
4.0
master
bug
topic:buildsystem
topic:rendering
Merged
updated
Feb 21, 2020
Fix multiple issues with the "Import" dock
!36201
· created
Feb 14, 2020
by
Michael Alexsander
4.0
master
bug
cherrypick:3.2
topic:editor
topic:import
Merged
updated
Feb 21, 2020
Fix crash when closing project manager
!36194
· created
Feb 13, 2020
by
Rafał Mikrut
4.0
master
bug
topic:rendering
Merged
updated
Feb 21, 2020
Disable video driver option in editor
!36191
· created
Feb 13, 2020
by
Doug Richardson
4.0
master
bug
topic:rendering
Merged
updated
Feb 21, 2020
Fixes range hint for default_float_step
!36066
· created
Feb 10, 2020
by
Rafał Mikrut
4.0
master
bug
cherrypick:3.2
topic:editor
Merged
updated
Feb 21, 2020
Fixes memory leak in NavigationPolygon
!36203
· created
Feb 14, 2020
by
Rafał Mikrut
4.0
master
bug
topic:core
Merged
updated
Feb 14, 2020
Fix error flood with sky background
!36200
· created
Feb 14, 2020
by
Rafał Mikrut
4.0
master
bug
topic:rendering
Merged
updated
Feb 14, 2020
Fix Vulkan project description
!36193
· created
Feb 13, 2020
by
Rafał Mikrut
4.0
master
bug
topic:editor
Merged
updated
Feb 14, 2020
Use uint/ulong for Color in C#
!35649
· created
Jan 28, 2020
by
Aaron Franke
4.0
master
breaks compat
bug
topic:mono
Merged
updated
Feb 14, 2020
Prevent usage 'out' modifier on opaque shader types (textures currently)
!36187
· created
Feb 13, 2020
by
Chaosus
4.0
master
bug
topic:shaders
Merged
updated
Feb 13, 2020
Restore drag&drop textures in visual shaders
!36183
· created
Feb 13, 2020
by
Chaosus
4.0
master
bug
topic:editor
Merged
updated
Feb 13, 2020
Fix bugs in shader swizzling
!36177
· created
Feb 13, 2020
by
Chaosus
4.0
master
bug
enhancement
topic:shaders
Merged
updated
Feb 13, 2020
Fix shader crash if pass const argument to 'out/inout' parameter
!36176
· created
Feb 13, 2020
by
Chaosus
4.0
master
bug
topic:shaders
Merged
updated
Feb 13, 2020
GDNative: Make godot_int an int64_t
!36163
· created
Feb 12, 2020
by
Rafał Mikrut
4.0
master
bug
topic:gdnative
Merged
updated
Feb 13, 2020
Fixes some memory leaks
!36169
· created
Feb 13, 2020
by
Rafał Mikrut
4.0
master
bug
topic:core
Merged
updated
Feb 13, 2020
Rename the "Last Modified" project list sorting option to "Last Edited"
!36152
· created
Feb 12, 2020
by
Rafał Mikrut
4.0
master
bug
topic:editor
usability
Merged
updated
Feb 13, 2020
Fix startGame's logic in engine.js.
!36165
· created
Feb 12, 2020
by
Rafał Mikrut
4.0
master
bug
cherrypick:3.1
cherrypick:3.2
platform:html5
topic:porting
Merged
updated
Feb 13, 2020
Disable the GLES2 renderer option in the Project Manager
!36167
· created
Feb 12, 2020
by
Rafał Mikrut
4.0
master
bug
topic:editor
Merged
updated
Feb 13, 2020
Fix bug where canvas culls things at origin with size 0
!35682
· created
Jan 29, 2020
by
Ghost User
4.0
master
bug
cherrypick:3.2
topic:rendering
Merged
updated
Feb 13, 2020
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