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Updated date
Don't crash on xatlas degenerate faces.
!29915
· created
Jun 19, 2019
by
Ernest Lee
3.2
master
archived
bug
topic:core
Closed
updated
Feb 14, 2020
Fix dangling and awkwardly reassigned `Variant`s [wip]
!35667
· created
Jan 28, 2020
by
Rafał Mikrut
4.0
master
archived
bug
crash
topic:core
topic:gdscript
Closed
updated
Feb 13, 2020
Fixed an issue while compiling, was giving a type miss-match between int and…
!36160
· created
Feb 12, 2020
by
Rafał Mikrut
4.0
master
archived
bug
topic:gdnative
Closed
updated
Feb 12, 2020
Updated description of metallic in SpatialMaterial
!36088
· created
Feb 10, 2020
by
Rafał Mikrut
4.0
master
bug
documentation
Closed
updated
Feb 12, 2020
Fix hover symbol content position
!36137
· created
Feb 12, 2020
by
Geequlim
4.0
3.2
archived
bug
topic:editor
topic:gdscript
Closed
updated
Feb 12, 2020
Fix #36047 - No deselect on already selected row when selection mode set to SELECT_ROW
!36094
· created
Feb 11, 2020
by
Shlomi Domnenko
4.0
master
archived
bug
topic:gui
Closed
updated
Feb 12, 2020
Vulkan flip screenshot
!35062
· created
Jan 13, 2020
by
Ernest Lee
4.0
vulkan
archived
bug
topic:editor
Closed
updated
Feb 11, 2020
Make CowData self-inserts safe
!34266
· created
Dec 11, 2019
by
Rafał Mikrut
4.0
master
archived
bug
topic:core
Closed
updated
Feb 10, 2020
Improved Code Autocompletion
!33650
· created
Nov 15, 2019
by
Rafał Mikrut
4.0
master
archived
bug
topic:editor
Closed
updated
Feb 10, 2020
Workaround negative delta by clamping it to zero
!35563
· created
Jan 25, 2020
by
Ghost User
4.0
master
archived
bug
needs testing
topic:core
Closed
updated
Feb 10, 2020
Allow expressions to be used in shader variable indexing
!35153
· created
Jan 15, 2020
by
Chaosus
4.0
master
archived
bug
topic:shaders
Closed
updated
Feb 09, 2020
Fixed compilation with(out) GDScript
!32781
· created
Oct 12, 2019
by
Rafał Mikrut
4.0
master
archived
bug
topic:buildsystem
topic:gdscript
Closed
updated
Feb 06, 2020
Update @GlobalScope.xml
!35874
· created
Feb 03, 2020
by
Rafał Mikrut
4.0
master
bug
documentation
Closed
updated
Feb 04, 2020
Fix normal maps on Sprite3D and AnimatedSprite3D
!23674
· created
Nov 12, 2018
by
Rafał Mikrut
3.1
master
archived
bug
topic:rendering
Closed
updated
Jan 27, 2020
Enable "Allow Hidpi" by default
!29553
· created
Jun 06, 2019
by
Rafał Mikrut
3.2
master
archived
bug
platform:windows
topic:porting
Closed
updated
Jan 27, 2020
[WIP - FBX Assimp] Maya, 3DS Max pivots
!33980
· created
Nov 28, 2019
by
Rafał Mikrut
4.0
master
archived
bug
enhancement
topic:import
Closed
updated
Jan 27, 2020
Fixed glitches with anti-aliasing on StyleRectFlat borders
!35579
· created
Jan 26, 2020
by
Rafał Mikrut
3.2
master
archived
bug
topic:gui
topic:rendering
Closed
updated
Jan 26, 2020
Allow decimal values for StyleBoxFlat expand margins
!35286
· created
Jan 18, 2020
by
Rafał Mikrut
3.2
master
archived
bug
topic:gui
Closed
updated
Jan 26, 2020
Fixed StyleBoxFlat antialiasing to be applied only on corners
!35520
· created
Jan 24, 2020
by
Rafał Mikrut
3.2
master
archived
bug
topic:gui
Closed
updated
Jan 26, 2020
Prevent "node_renamed" from calling when the game instance is run
!35506
· created
Jan 24, 2020
by
Chaosus
3.2
master
archived
bug
topic:editor
Closed
updated
Jan 24, 2020
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