Revert "Fix Android deploy with Remote Debug or Network FS over Wi-Fi"
Created by: akien-mga
Reverts godotengine/godot#32854
The changes in #32854 make sense for the most part, but the detection of USB transport by looking up usb
in the string does not work on Windows, which breaks remote Android debugging from Windows.
See https://github.com/godotengine/godot/issues/34376#issuecomment-578892772 for details.
A re-do of #32854 would be welcome, but additional work is needed for figure out a trustworthy way to identify devices connected over USB for all host platforms.
Fixes #34376 (closed).