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Allow plugins to not have an init script

Aaron Franke requested to merge github/fork/aaronfranke/no-init-scripts into master

Fixes https://github.com/godotengine/godot/issues/29356, it seems to work perfectly in my testing.

Most of the diffs are indentation changes, it's mostly just adding an if statement, but I also renamed "path" to "script_path", and added some comments.

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