Fixed compilation on MacOS X
Created by: empyreanx
Was unable to compile Godot on MacOS X 10.7.5 (Lion). I am not an Objective-C developer, but I believe the change is semantically equivalent to the original code.
Created by: empyreanx
Was unable to compile Godot on MacOS X 10.7.5 (Lion). I am not an Objective-C developer, but I believe the change is semantically equivalent to the original code.