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Fix tangents for inbuilt meshes and surface tool (Not really sure that this is correct fix)

Created by: Biliogadafr

Attempt to fix normals #16009 (closed) and depth #15934 (closed) (parallax) for inbuilt geometry. Also attempt to fix tangents for imported obj by changing surface tool. Not sure that this is correct fix, especially part with surface tool (maybe this brokes something else?), I just hope that this may be helpful. I prepared small scene to test that. scene_with_all_meshes_normal_and_depth.zip It works with opengl normals and inverted displacement, like in Material Tester demo.

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