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[WIP] Implement InputAxes (#14482)

Rafał Mikrut requested to merge github/fork/Web-eWorks/inputaxes into master

Created by: Web-eWorks

This PR is almost ready for merging.

Implement #14482 (closed). Still some issues left, see latest comments.

Tasks:

  • Implement InputMap::Axis and related functions.
  • Implement InputEventAxis.
  • Implement the Input::x functions for dealing with axes.
  • Hook it up to engine code.
  • Implement binding axes in editor.
    • Change axis display to show full axes.

Questions, comments, reviews, code contributions, etc. welcome. I'm nowhere near as fluent in C++ as I am in Lua, so I may be committing some grave errors somewhere.

As a parting note, I would like to thank the core architects of the Godot Engine; this is the easiest and nicest engine to hack on I have ever had the pleasure of working with.

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