Automatically derive Package class from game specific class if loose files are detected
This would be a nice quality of life tweak. If Importmod detects Meshes
, Textures
, etc. it should derive derive the Package
class from game specific class (e.g. Fallout4
). I'm thinking there could be a table of data that determines which class goes with which game, and whether it should even do this at all if, for example, it's not a Bethesda game.
Edited by PopeRigby