Minor Berry System Updates
MR Description
During the demo testing phase I noticed there was no functionality with watering the berries, so we're implementing it.
- Adds a new state that uses the
_misc2
character sprite (the one with the player facing up using a watering can) - It also adds the
drain rate
data for berries, with a few of them using a default number of 6 because they were introduced in later gens. This will allow users to set up a gen 3 or gen 4 berry system.
Before testing
-
Download these updated sprites, put them in
graphics/characters
-
Download this updated common event file from a vanilla project and put it in you
Data
folder
Notes to acknowledge before testing
- I haven't done any major changes, the berry system was mostly set up years ago by Yuri. The common event change is the most "important" part, so I will DM Rey to ensure he knows about this MR so the files will be in the next demo after testing.
- I would like to know if watering actually increases the yield, but according to the code it looks like it should.
Tests to realize
-
Not having a sprayduck bottle should display a unique message -
Having a sprayduck bottle and the soil being dry should display a unique message -
Having a sprayduck bottle and the soil being wet should display a unique message -
Player shouldn't be able to water the soil if it's already wet
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Edited by Flo