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Draft: Fix the damage calculation formula

MR Description

  • After adding the functions in EffectBase like atk_modifier dfe_modifier etc... The formula had to be changed to .atk, which takes atk_basis and atk_modifier (I'm talking about the function in EffectBase, not the stages, because they have the same name), rather than just atk_basis.

Tests to realize

  • Put a pokemon with Tablet of Ruin on the field, and the pokemon will do less damage with a physical attack.
Edited by Zøzo

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