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Fix a crash happening when encountering a wild Pokémon with an allied trainer

Rey requested to merge TheRey/pokemonsdk:fix-wild-battle into development

MR Description

  • This MR fixes a typo in the script responsible of turning wild encounters into a double battle when an allied trainer is specified

Before testing

  • Have an event change the value of the variable 36 to the ID of a trainer in Studio (or change it using the command $game_variables[36] = X directly in the console)

Tests to realize

  • Head to a zone with encounters and have the game launch a wild battle: the game shouldn't crash and you should have a double battle with an ally

Sources related to this MR

Edited by Aerun

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