Implement Protosynthesis
MR Description
- Implement Protosynthesis
Before testing
- Add the ability to Studio
Notes to acknowledge before testing
- To have current atk : $scene.logic.battler(0,0).atk
- You can do it with dfe / dfs / ats / spd
- (0,0) is your first pokemon / (0,1) your second / (1,0) is the first ennemy pokemon / (1,1) the second
Tests to realize
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When a Pokémon with Protosynthesis is in harsh sunlight or is holding Booster Energy, its highest stat is increased by 30%, or 50% if Speed is the highest stat. -
If multiple stats are tied for highest, Protosynthesis breaks the tie by prioritizing Attack, Defense, Special Attack, Special Defense, and Speed, in that order. -
Harsh sunlight will activate Protosynthesis before a held Booster Energy, so the Booster Energy will not be consumed if the Pokémon with Protosynthesis is in harsh sunlight. -
If activated by weather, the effect of Protosynthesis will end when the field is no longer affected by harsh sunlight.
Edited by Invatorzen