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Abilities are unique skills which can be bound onto items to make them feel more unique. An important feature for configurability is the ability triggers/casting modes i.e the action you need to perform in order to cast the ability. Since MMOItems 6.6.2 these ability triggers are shared with MMOCore; the full list can be found [here](https://gitlab.com/phoenix-dvpmt/mythiclib/-/wikis/Custom%20Skills#trigger-types).
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Abilities are unique skills which can be bound onto items to make them feel more unique. An important feature for configurability is the ability triggers/casting modes i.e the action you need to perform in order to cast the ability. Since MMOItems 6.6.2 these ability triggers are shared with MMOCore; the full list can be found [here](https://gitlab.com/phoenix-dvpmt/mythiclib/-/wikis/Skills).
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Using the right skill trigger, you can have an ability cast when the player kills an entity or when an arrow that you fired lands on the ground.
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**Damaging** abilities can either deal **physical** or **magical** damage. Depending on their type, the ability damage can be increased by a specific item stat, either `Physical Damage` or `Magical Damage`. Physical abilities correspond to abilities which utilize items or weapons, like _Circular Slash_ or _Item Throw_. Magical abilities correspond to elemental/magical abilities like _Firebolt_, _Fire Comet_...
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## Adding abilities to MMOItems using MythicMobs
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Since MMOItems 6.7, custom skills are handled within MythicLib. Please refer to [this wiki page](https://gitlab.com/phoenix-dvpmt/mythiclib/-/wikis/Custom%20Skills).
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Since MMOItems 6.7, custom skills are handled within MythicLib. Please refer to [this wiki page](https://gitlab.com/phoenix-dvpmt/mythiclib/-/wikis/Using%20MythicMobs).
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## Editing an ability
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Go into the `MMOItems/skills` folder and locate the YML file corresponding to the ability you'd like to edit. In this case we'll consider `arcane-rift.yml`:
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