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v1.1.0 Release: v1.1.0
- Adds dialog for spending AP/EP when the Cost is clicked from a Pilot or Mech sheet - Send chat message on confirm - Track which Items on a sheet have been collapsed - Add uses fields to various Items to replace the Uses (X) custom Traits - On an Actor sheet, click on the trait to decrease the remaining uses, right-click to reset - Adds "BIOTECH" tech level for We Were Here First items - Adds "NANITE" tech level for False Flag items - Replaces reference to ep with energy-points in SalvageUnionActor#updateMaximums - Moves some CSS around to make it more widely useful
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v1.0.9 Release: v1.0.9
Release v1.0.9 - Update InlineNpc enricher to include chassis details for mechs - Update compendium entries - [Pilot Equipment] Improvised Explosive Device description - [Pilot Equipment] Portable Comms Unit description - [Mech Module] Metal Detector - Fix disappearing Mech stats on descended document modification - Better handling of empty `<p>` tags around enrichers
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v1.0.0 Release: v1.0.0
Release v1.0.0 - Combine Crawler Bay and Crawler NPC Items - **Note:** Crawler NPCs will be removed in a future update - Remove FoundryVTT v10 comptibility - Update Compendiums to v11 format, with native folders - New experimental option to allow moving of items between Actors - Dragging an item from one sheet to another will also remove it from the source Actor - Multiple Traits can now be entered at once on supported sheets - Separated by `,` or `//`