Calculation of MvP damage log
Description
While competing for MvPs, the current player who deals the most damage will get the "MvP" title. It doesn't count if people are in party or solo. For example, one party with three snipers (let's say A,B and C) and one solo sniper (D) against Amon Ra. The three snipers deals :
- A 23% damage
- B 23% damage
- C 24% damage
The solo sniper deals :
- D 30% damage
It is the D sniper who will get the "MvP" title.
My suggestion is that the MvP damage log calculation should consider if people are in party for competing MvP. The same example as before but considering the "party system calculation" :
- The party deals 70% damage and the C sniper will get the "MvP" title.
- D sniper deals 30% damage
Rationale
This suggestion would bring more competition against MvP :
- People without high end gears could party together to compete with high end gear solo player.
Ragnarok Online isn't a solo game but rather a unique experience of team game, and for that reason, oRO brings an unique experience bonus when people levels together in party.
- Therefor, people willing to party to compete against MvP should be reward for that purpose.
Additional Information
The current experience bonuses only apply when the party is compose of unique player ( 1 per Master account ). This could apply to the calculation the MvP damage log.