Star Gladiator
Issue
Star Gladiator is insanely buffed up by multi-clienting, disproportionally to any other classes in game. Taking into account party attack buffs as well as Soul Link. These power is so easly obtained with 12 characters in party but in reality it should only be available with so many people playing at the same time. At the moment, Star Gladiators are already causing imbalance in MVP's and Thanatos tower - example,
- Guild creates Star Gladiator with 12 sub-characters
- Gain incredible DPS, Devo, Assumptio etc
- Camp any given MVP 24/7/Map and gain monopoly - example, Thanatos, Mistress In future, we can expect even more situations like this in Odin temple (Valk, Skeggo) and Thor.
Reason
- Other classes as outperformed and therefore give less significance to play
- Monopoly created by singular class
- Playing with SG and multi-client is required to stay competitive - in RO this should not be the case
Suggestion
Party buffs, Soul Link or Heat skill should be reviewed in case of Star Gladiator class. Possible suggestions are,
- remove party-buffs from characters coming from same IP (simmilar to part-ex penalty, only actual players will count towards this)
- nerf Heat dps,
- nerf Union skills if given from Soul Linker logged from same account
Edited by Aero smith