Suggesting area-loot instead of @autoloot
Description
I'd like to boldly suggest that this server remove its @autoloot feature, and in its place, enable some kind of area-looting option where clicking one item on the ground could, at the same time, pick up all items in a given area around that item.
Rationale
This switch from Autoloot to area-looting was done on another popular server for the following reasons, and I quote: "With the use of Autoloot, all characters would have access to skills that allowed them to functionally replace smiths with the Greed skill. It also significantly changed party dynamics and rewarded other classes disproportionately at times."
I personally think these are good reasons for the change, and I believe the change would be good for this server as well. Another reason I'd add is that @autoloot gives ranged classes a hefty farming advantage over non-ranged classes, where as arealoot would not.