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......@@ -15,8 +15,8 @@ build:
- npx commitlint-gitlab-ci -x @commitlint/config-conventional
# Build and test everything.
#- dotnet restore
#- dotnet build
- dotnet restore
- dotnet build
#- 'dotnet test --test-adapter-path:. --logger:"junit;LogFilePath=../artifacts/{assembly}-test-result.xml;MethodFormat=Default;FailureBodyFormat=Verbose" --collect:"XPlat Code Coverage"'
# Summarize the output for Gitlab CI reporting.
......
## [1.0.2](https://gitlab.com/mfgames-cil/mfgames-io-cil/compare/v1.0.1...v1.0.2) (2021-09-11)
### Bug Fixes
* updating readme to trigger build ([dade5a7](https://gitlab.com/mfgames-cil/mfgames-io-cil/commit/dade5a7f9030027af23b2935a8e17bbe6d99cdcb))
## [1.0.1](https://gitlab.com/mfgames-cil/mfgames-io-cil/compare/v1.0.0...v1.0.1) (2021-09-11)
......
MfGames.Locking CIL
===================
MfGames.IO CIL
==============
This a small collection of classes that provide some simplification while working with locking in C# applications.
```
//using MfGames.Locking;
ReaderWriterLockSlim locker;
using (new ReadLock(locker))
{
// Do something.
}
```
\ No newline at end of file
This a small collection of classes and extensions to make working with System.IO a little bit easier.
{
"name": "mfgames-io-cil",
"version": "1.0.1",
"version": "1.0.2",
"lockfileVersion": 2,
"requires": true,
"packages": {
"": {
"version": "1.0.1",
"version": "1.0.2",
"devDependencies": {
"@commitlint/cli": "^13.1.0",
"@commitlint/config-conventional": "^13.1.0",
......
{
"name": "mfgames-io-cil",
"version": "1.0.1",
"version": "1.0.2",
"private": true,
"scripts": {
"prepare": "husky install"
......